Valorant Chamber Abilities and Gameplay

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Valorant Chamber Abilities and Gameplay

Valorant Chamber Abilities and Gameplay

Valorant's newest agent, Chamber, was revealed by Riot Games on October 29, 2021. This new character is a well-armed French weapon designer with a customized arsenal to hold down a site.


Chamber will debut in Episode 3 Act 3 on November 16, 2021, as the 18th agent to join Valorant's ever-expanding roster of agents.

In the Sentinel class, Chamber is the fourth agent, joining Sage, Killjoy and Cypher. Due to his multiple weapons, traps, and ability to teleport, he excels at providing his team with some extra utility. Below is the list of Chamber's abilities and gameplay.

Valorant Chamber Abilities

Ability 1: Trademark (C)
Place a trap that scans the area for enemies. When a visible enemy enters the range of the trap, it counts down and then destabilizes the terrain around them, creating a lingering field that slows players trapped inside.

Ability 2: Headhunter (Q)
When activated, it equips a heavy pistol with an alt-fire ADS option.

Ability 3: Rendezvous (E)
Two teleport anchors can be placed. Reactivate while on the ground and within range of one anchor to teleport to the other anchor rapidly. Anchors can be picked up and repositioned.

Ultimate: Tour de Force (X)
Activate to summon a savage, specialized sniper rifle to kill an opponent with a single direct hit. When an enemy is killed, a lingering area is created that slows players caught therein.

Chamber Gameplay


Chamber comes equipped with two unique weapons that are ideal for holding an area single-handedly.

The Trademark ability of Chamber enables players to set up a trap that scans for enemies. When an enemy is within visible range, the trap counts down and explodes, destabilizing the affected area. This results in a lingering field that slows players trapped within it.

His ultimate summons his custom sniper weapon, which kills opponents in a single shot while slowing enemies in the vicinity of the player who just died.

Chamber appears to be capable of outplaying the opposing squad when protecting a site.

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